About Me

I am a game programmer with over 10 years of experience in the game industry. Working on mobile, console, and PC games at a number of studios, I have acquired a broad range of skills such as game data pipelines, SDK integrations, analytics, live-ops, and much more.


I have a passion for making robust and reusable code that can be leveraged in a variety of ways by everyone on the team. As an extension of this passion, I also enjoy building tools for the Unity Editor that enable designers to work faster and more stress-free.


Recently my focus has been expanding my leadership and mentoring skills.


If you would like to learn more please see my resume, projects, check out my GitHub, or contact me.

Skills

Languages

Proficient: C#, C++, JavaScript/TypeScript

Comfortable: HTML, CSS, Java, Swift


IDE

Unity, Rider, Visual Studio, Visual Studio Code, and Xcode


Source Control

Git, Perforce, SVN

Certification

"Earners of the Unity Certified Programmer badge have the programming acumen within the context of professional software development processes to contribute to the creation and maintenance of applications built using the Unity Engine. Earners are able to solve difficult problems with code and are responsible for contributing to a broad range of potential technical tasks, including integrating art assets, coding the user interface, scripting user interactions and optimizing performance."

Click here to see my digital certification